![]() Click the image above for a higher resolution.Īs you can see, the directory structure and folder/file names of the mod’s files are identical to those present in the data.cpk folder. Next, let’s examine the contents of the mod’s model folder. This mod, as evident by the folder name, edits the game’s model folder (where models and animations for every character, persona, and enemy are stored). First, let’s examine the model replacement mod’s file(s). This is where the data.cpk dump will be useful, since it gives you a reference for structuring a mod of your own. Right click the entry and choose “ Open Directory” to view it. This section of the guide will instead show you how to structure your mod so that it can be used in the Mod Compendium, using a simple model replacement mod as an example.Ĭlick on the “ New” button in the Mod Compendium and fill out the relevant information.Ī new folder will be created for your mod. This section will not show you how to create the contents of a mod. When it is finished, a folder named “data.cpk_unpacked” will be created in the folder you chose to extract data.cpk to, and a window will appear stating “Extraction Complete.” Choose a folder that you will extract the data.cpk’s contents to (this can be any folder anywhere on your PC.)Īllow the extraction to complete (this may take some time). The application will now load the game’s files, and may appear as though it has frozen for a few seconds (do not worry, this is normal).Ĭlick on the box that says “ Extract me!”. Click on “ data.cpk”, then click “ Open”. Navigate to your Persona 5 game directory, then proceed to “ \PS3_GAME\USRDIR“. At the top left corner, left click “ File”, then left click “ Open CPK”. To begin, open the CriPakGUI application. ![]() Creating a data.cpk
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